5 Best Movies To Watch After Wolfhound of the Grey Dog Clan (2006)
To Live and Die in L.A.
It must have been easy to be cynical about William Friedkin’s To Live and Die in L.A. in 1985. After a blazing hot early 1970s, his critical and popular reputation bottomed out with four straight disappointments. So, it makes sense that someone might think Friedkin’s return to the cop-on-the-edge genre was a purely commercial decision, a hope to rekindle the fire he lit in 1971 with The French Connection. After all, that movie was both a commercial and critical smash. Continue Reading →
Clifford the Big Red Dog
Watching Clifford the Big Red Dog, it immediately becomes clear that the titular canine’s red fur represents represent the blood of the proletariat spilled at the altar of capitalism. After all, why else would Clifford populate the cast with kindly working-class humans while delivering antagonists in the form of big Pharma executives, cops, and even a pesky landlord? Clifford’s slapstick rampage is directed at the bourgeoise, whose massive number of sins are reflected in Clifford’s gigantic stature. Old Dogs auteur Walt Becker is putting the transgressions of the privileged class on display and introducing children to the concept of class consciousness. Continue Reading →
Dune
When I first heard the announcement of a new adaptation of Frank Herbert’s magnum opus Dune, I think I might have groaned and said, “God, not again.” Even with the cult followings that Lynch’s now-disowned 1984 version and SyFy’s plodding 2000 miniseries have amassed, there has yet to be a version that had the kind of mass appeal that gets butts in seats. Continue Reading →
機動戦士ガンダム 閃光のハサウェイ
*Peter Cullen Voice: On* Continue Reading →
Onward
Pixar gets back to its tear-jerking roots with an emotionally complex modern fantasy about grief, loss, and brotherhood. Early in Pixar's Onward, lanky, nerdy elf Ian Lightfoot (Tom Holland) retreats from a harrowing day of school into his bedroom, sitting at his desk where he's effectively erected a shrine to his father. He never met his dad; the man died of illness before Ian was born. All that's left of him are a collage of photographs, which gaze lovingly at the lens (and, by extension, Ian), but without context. The only recording of his dad's voice is a rambly outtake from a tape recorder, a one-sided conversation Ian pretends to fill in with his own words. When we lose someone, especially someone we never got to have in the first place, we do what we can to emulate that experience as best we can. It may not be real, but it's the best we get. And sometimes, it can blind us to the people who are actually around us. That's the scene that finally began to unlock Pixar's Onward for me, a film whose kitschy ads and Dreamworks-level character designs made me fear the worst for the acclaimed studio's output. Pixar's long been known for their original tear-jerkers (it's easy to forget that Inside Out and Coco are two of their best films, released only in the last five years), but their continued mining of their existing franchises for whatever narrative meat is left on the bone -- and, let's be real, toy sales -- has diluted the brand somewhat. It's pleasing to say, then, that Onward, while not Pixar's best, will absolutely hit you in those finely-tuned heartstrings. The premise is somewhere between Zootopia, Frozen and Dungeons & Dragons -- imagine a Tolkien-esque fantasy world where the various races of the realm went all-in on industrialization and abandoned the wonder of magic for the reliability and convenience of electricity, automobiles, and urban development. (The timeline's admittedly a little janky, and the film can't quite settle on how long ago this cultural switch happened, but just go with it.) Enter the Lightfoots, a family of elves living their lives in the suburbs: the painfully anxious Ian, his RPG-loving screwup brother Barley (Chris Pratt), and their overworked mother Laurel (Julia Louis-Dreyfus). They're getting by, but the absence of the boys' father clearly weighs on them. Ian's in desperate need of courage, and Barley loses himself in fantasy games (which just so happen to recount the world's real history) to avoid the real responsibility of adulthood. Continue Reading →