Scott Pilgrim Takes Off
The ScienceSaru-produced animated series rebuilds rather than retells Bryan Lee O'Malley's beloved comic. Late in the final volume of Bryan Lee O'Malley's 2004-2010 comic series Scott Pilgrim (Scott Pilgrim's Finest Hour), once the action's done and the hateful Gideon Graves has been slain, protagonists Scott Pilgrim and Ramona Flowers take a moment to process everything. Defeating Gideon meant facing not only the vicious misogynist swordsman but also their respective character flaws (It's telling that one of Scott's key moments is his realizing just how alike he and Gideon are, and by gaining that understanding, he affirms that, yeah, Gideon has so got to die). There are a few candidates for Scott's actual finest hour in Scott Pilgrim's Finest Hour. His after-action conversation/reconciliation/renewal with Ramona is my pick. Bryan Lee O'Malley/Oni Press. As Ramona says, change is one of life's constants, which applies to Scott Pilgrim's ventures into new mediums. Edgar Wright's thoroughly enjoyable movie shifted around characters and reworked some of Scott's flaws. The colorful, impeccably soundtracked, hair-tearingly difficult Ubisoft-produced video game ramped up the goofy save for one particularly pointed ending. And now, with the Netflix animated series Scott Pilgrim Takes Off, creator O'Malley—joined by co-writer and co-showrunner BenDavid Grabinski and animation studio ScienceSaru (with episode director Abel Góngora) have changed things up yet again. Rather than retell Scott Pilgrim as it's been since 2004 (a story already told, with riffs, as a comic, movie, and video game), the creative team opts for something more radical. It's a work as much in conversation with the Scott Pilgrim that came before as an adaptation. Continue Reading →