Mortal Kombat Legends: Scorpion's Revenge
I'm hardly the first person to observe that the history of video-game adaptations has been replete with messy failures; the challenges of adapting stories that are, by necessity, flat and formulaic to allow players to project themselves onto the kharacters seem virtually insurmountable. Paul W.S. Anderson's 1995 take on Mortal Kombat was one of the few to break that mold, mostly because the charming kast, simple story, and kickin' techno soundtrack were so alchemically appealing that it coalesced into good schlock this time, rather than bad. Continue Reading →